論文

2016年

AssisTag: 画像内容に基づく閲覧と単語に基づく閲覧を統合した画像探索システム

水野 加寿代, 坂本 大介, 五十嵐 健夫. 24th Workshop on Interactive Systems and Software (WISS 2016)

AssisTag: Seamless Integration of Content-based and Keyword-based Image Exploration for Category Search

Kazuyo Mizuno, Daisuke Sakamoto, Takeo Igarashi In Journal of Imaging Science and Technology (Proceedings of Visualization and Data Analysis), 2016

Interactive Volume Segmentation with Threshold Field Painting

Takeo Igarashi, Naoyuki Shono, Taichi Kin, and Toki Saito. 2016. Interactive Volume Segmentation with Threshold Field Painting. In Proceedings of the 29th Annual Symposium on User Interface Software and Technology (UIST '16).

An Interactive Design System of Free-Formed Bamboo-Copters

Morihiro Nakamura, Yuki Koyama, Daisuke Sakamoto, and Takeo Igarashi. An Interactive Design System of Free-Formed Bamboo-Copters. Computer Graphics Forum (Pacific Graphics 2016).

Path-Based Image Sequence Interpolation Guided by Feature Points

Yizhou Fan, Nobuki Yoda, Takeo Igarashi, Hongbing Ma. 2016. IEEE International Conference on Image Processing (ICIP 2016).

Interactive Physically-Based Sound Design of 3D Model using Material Optimization

Kazuhiko Yamamoto and Takeo Igarashi, Interactive Physically-Based Sound Design of 3D Model using Material Optimization, ACM SIGGRAPH / Eurographics Symposium on Computer Animation (SCA 2016), July, 2016.

Interactive Deformation of Structurally Complex Heart Models Constructed from Medical Images

Kazutaka Nakashima, Yuki Koyama, Takeo Igarashi, Takashi Ijiri, Shin Inada, and Kazuo Nakazawa. Euragraphics 2016 Short Papers

Error Correction of Speech Recognition by Custom Phonetic Alphabet Input for Ultra-Small Devices

Kazuki Fujiwara. in Proceeding CHI EA '16 Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems Pages 104-109

SelPh: Progressive Learning and Support of Manual Photo Color Enhancement

Yuki Koyama, Daisuke Sakamoto, and Takeo Igarashi. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '16)

2015年

Dollhouse VR:複数人で多視点から協調的に空間をレイアウトするシステム

Hikaru Ibayashi*, Yuta Sugiura*, Daisuke Sakamoto, Natsuki Miyata, Mitsunori Tada, Takashi Okuma, Takeshi Kurata, Masaaki Mochimaru, Takeo Igarashi, Dollhouse VR: A Multi-view, Multi-user Collaborative Design Workspace with VR Technology, In ACM SIGGRAPH ASIA 2015 Emerging Technologies, Kobe. (* Joint first authors)