January 13, 2006

Shin HyoJong

M.Sc candidate,

Graduate School of Information Science ,

University of Tokyo .

Email: shin @ ui.is.s.u-tokyo.ac.jp

URL: http://www-ui.is.s.u-tokyo.ac.jp/~shin

Work Address:

T.Igarashi lab, Build 7, Dept. of Information Science,

Faculty of Science, The Univ. of Tokyo ,

7-3-1 Hongo, Bunkyo-ku, Tokyo , 113-0033, Japan

Phone: +81-3-5841-4091


Bachelor: Department of Computer Science, Korea University, September 2001


I am interested in various user interfaces in general, especially in 3D- related interfaces. My research objective is to propose interactive techniques, by which the users can manipulate objects in a VR space as if they manipulated them in the real world. I had developed Online network games for about 4 years in game development company after graduation of University. "Fortress" series,the title of games I developed, was the most popular online game in Korea. After entrance into Igarashi laboratory I have studied and plan to study algorithms of 3D graphics and ideas of user interfaces, rendering methods, and so on. I have been working on a 3D prototyping system. This system will be used when a designer designs 3D widgets and 3D interaction to explain other members new interaction of products or 3D game components.and I've also been working on Good-looking scene project for money-shot of 3D object . The goal of this project is that a user who use s this system ,usually a designer, can find money-shot and edit them easily.and I will research Finding camera-view using 2D sketch for scene design project.




CCR (Online Game Development Company) - I developed "Fortress" series including game engines, clients and tools.


HyunMoo (Online Game Venture Company ) - I developed online-board games such as Korean flower cards, Korean chess, and bingo game.


An outside order at LeportsInfo Corporation. ( JAVA Chatting program (Applet) )


Korean (Native),

Japanese (Japanese Proficiency Test Level 1),

English (TOEFL-CBT 263 ) ,

Germany (for 3years in high school)

Programming Experience

Computer Languages: C, C++, Basic, JAVA, Prolog, PHP, Scheme

( HTML, x86 assembly language)

Game / DirectX Programming

Operating Systems: UNIX, Windows Series, MS-DOS