Publications

2013年

Facetons: face primitives with adaptive bounds for building 3D architectural models in virtual environment

Naoki Sasaki, Hsiang-Ting Chen, Daisuke Sakamoto, Takeo Igarashi, In Proceedings of the 19th ACM Symposium on Virtual Reality Software and Technology (VRST 2013), 77-82, Singapore, October 06-09, 2013. Best paper award

OpenPool: Community-based Prototyping of Digitally-augmented Billiard Table

Jun Kato, Takashi Nakashima, Hideki Takeoka, Kazunori Ogasawara, Kazuma Murao, Toshinari Shimokawa, Masaaki Sugimoto, Proceedings of the 2nd IEEE Global Conference on Consumer Electronics (GCCE '13), pp.175-176, Oct. 2013.

It's Alive! Continuous Feedback in UI Programming

Sebastian Burckhardt, Manuel Fahndrich, Peli Halleux, Sean McDirmid, Michal Moskal, Nikolai Tillmann, Jun Kato, Proceedings of the 34th ACM SIGPLAN Conference on Programming Language Design and Implementation (PLDI '13), pp.95-104, Jun. 2013.

View-Dependent Control of Elastic Rod Simulation for 3D Character Animation

Yuki Koyama and Takeo Igarashi. In Proceedings of the 12th ACM SIGGRAPH/Eurographics Symposium on Computer Animation (SCA '13). ACM, New York, NY, USA, 73-78.

Picode: Inline Photos Representing Posture Data in Source Code

Jun Kato, Daisuke Sakamoto, Takeo Igarashi, Proceedings of the SIGCHI conference on Human Factors in Computing Systems (CHI 2013), pp.3097-3100, Apr. 2013. CHI 2013 Best Paper Honorable Mention Award