[Introduction] [Basics] [Setting Keyframes] [Creating Animations] [Misc]

Step 2: Setting Keyframes


Drag the handle with the left-mouse-button down.

Pose the character by rotating its parts.

Press the SET button to add a key.

Generate a key 1) Drag the handle with the left-mouse-button down to the location where you want to generate a key.
2) Pose the character by rotating its parts by right-button-dragging.
3) Press the SET button.

Test motions (After setting several keys) drag the handle with the right-mouse-button down.

Update a pose associated with a key 1) Click the target key with right-mouse-button.
2) Adjust the pose of the character.
3) Press the SET button.

Adjust key location Drag the target key.
Delete a key Drag-and-drop the key to the trash bin.

It can be difficult to set keyframes at first. Please try existing keyframes for practice. (Select "Keys→load" and "teddy_dance.key". Then drag the handle with the right-mouse-button down.)

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