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- Select "file→open" to load characters from the "data" folder (*.obj).
(The system does not support general *.obj files.)
- Select "file→importASG" to load characters generated using
SmoothTeddy (*.asg).
- Select "keys→load / save" to load or save keyframe sets (*.key).
Each set of keyframes is associated with a specific character; you cannot apply keyframes created using one character to another character.
- Drag "shadows" to move the handle and keys parallel to the ground.
- Click on a part of the character with the right-mouse-button to show a ring for rotating the part parallel to the screen.
- Click on the tip of each toe with the ALT-key down to add an anchor
to fix the toe on the ground while walking (e.g. "teddy_run.key").
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